AI Stack Exchange
2026-10-24 10:18 UTC
By Muhammad Faizan Khan
AI-110-20261024-social-media-80de36cb
realtime Object tracking locally on phone
I am developing an application in Unity using ARCore for Android, and I am looking for a way to perform real-time 3D object tracking locally on the device. I am not an expert in computer vision, but I have a good understanding of programming, particularly C#. During my research, I found the 3D Object Tracking GitHub repository , which includes the M3T library . However, it seems that M3T is primarily designed for desktop platforms, and running it on mobile devices may require additional work. My question is: Is it currently possible to perform real-time 6DoF (six degrees of freedom) 3D object tracking directly on an Android device? I have read that this is possible on mobile phones, but I am not sure which solutions are practical. Are there any open-source libraries or projects that I could use with minimal modifications? Ideally, I would like something that I can understand and integrate into Unity without having to build a computer vision system entirely from scratch. I am comfortable working with C#. My goal is relatively straightforward: detect and track an object's position and rotation in real time, then use that pose to place and align a virtual object on top of the tracked real-world object. Any recommendations for existing libraries, projects, or approaches would be greatly appreciated.
I am developing an application in Unity using ARCore for Android, and I am looking for a way to perform real-time 3D object tracking locally on the device. I am not an expert in computer vision, but I have a good understanding of programming, particularly C#. During my research, I found the 3D Object Tracking GitHub repository , which includes the M3T library . However, it seems that M3T is primarily designed for desktop platforms, and running it on mobile devices may require additional work. My question is: Is it currently possible to perform real-time 6DoF (six degrees of freedom) 3D object tracking directly on an Android device? I have read that this is possible on mobile phones, but I am not sure which solutions are practical. Are there any open-source libraries or projects that I could use with minimal modifications? Ideally, I would like something that I can understand and integrate into Unity without having to build a computer vision system entirely from scratch. I am comfortable working with C#. My goal is relatively straightforward: detect and track an object's position and rotation in real time, then use that pose to place and align a virtual object on top of the tracked real-world object. Any recommendations for existing libraries, projects, or approaches would be greatly appreciated.
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